MANGACS TEAM
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Afganistanu
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GAEX AIMBOT LOAD[VAC EAC] V2[pro update]
/ Tutorial:
# Close Cs[steam]/Eac/Sxe Injector # Copy paste all file dll/ini in counter strike # Exec GAEX-EAC2[Inject].exe # Injected automatic Enjoy!
/ Games:
Cs1.6 Cs:Go
/ Aimbot Rcs
Code:
[.trigger.settings GAEXX]
trigger.weapon.glock.enabled = 1
trigger.weapon.glock.aiming = 1
trigger.weapon.glock.correction.wth = 5.2
trigger.weapon.glock.correction.min = 5
trigger.weapon.glock.correction.max = 5
trigger.weapon.usp.enabled = 1
trigger.weapon.usp.aiming = 1
trigger.weapon.usp.correction.wth = 5.2
trigger.weapon.usp.correction.min = 5
trigger.weapon.usp.correction.max = 5
trigger.weapon.deagle.enabled = 1
trigger.weapon.deagle.aiming = 1
trigger.weapon.deagle.correction.wth = 5.2
trigger.weapon.deagle.correction.min = 5
trigger.weapon.deagle.correction.max = 5
trigger.weapon.ak47.enabled = 0
trigger.weapon.ak47.aiming = 1
trigger.weapon.ak47.correction.wth = 5.2
trigger.weapon.ak47.correction.min = 5
trigger.weapon.ak47.correction.max = 5
trigger.weapon.m4a1.enabled = 0
trigger.weapon.m4a1.aiming = 1
trigger.weapon.m4a1.correction.wth = 5.2
trigger.weapon.m4a1.correction.min = 5
trigger.weapon.m4a1.correction.max = 7
trigger.weapon.famas.enabled = 0
trigger.weapon.famas.aiming = 1
trigger.weapon.famas.correction.wth = 5.2
trigger.weapon.famas.correction.min = 5
trigger.weapon.famas.correction.max = 5
trigger.weapon.galil.enabled = 0
trigger.weapon.galil.aiming = 1
trigger.weapon.galil.correction.wth = 5.2
trigger.weapon.galil.correction.min = 5
trigger.weapon.galil.correction.max = 5
trigger.weapon.scout.enabled = 0
trigger.weapon.scout.aiming = 1
trigger.weapon.scout.correction.wth = 5.2
trigger.weapon.scout.correction.min = 5
trigger.weapon.scout.correction.max = 5
trigger.weapon.scout.onlyscope = 1
trigger.weapon.awp.enabled = 0
trigger.weapon.awp.aiming = 1
trigger.weapon.awp.correction.wth = 5.2
trigger.weapon.awp.correction.min = 5
trigger.weapon.awp.correction.max = 5
trigger.weapon.awp.onlyscope = 1
trigger.weapon.other.enabled = 0
trigger.weapon.other.aiming = 1
trigger.weapon.other.correction.wth = 5.2
trigger.weapon.other.correction.min = 5
trigger.weapon.other.correction.max = 5
/ VISUAL ESP
esp.box.enabled = 1
esp.box.extended = 1
esp.box.onlyenemy = 1
esp.box.visible = 1
esp.box.correction = 3.1
esp.box.size = 5
esp.box.thickness = 1
esp.box.transparency = 200
esp.box.color.t = 255 0 0
esp.box.color.ct = 0 0 255
esp.sound.enabled = 1
esp.sound.size = 5
esp.sound.thickness = 2
esp.sound.transparency = 120
esp.sound.color.t = 255 0 0
esp.sound.color.ct = 0 0 255
esp.dot.enabled = 1
esp.dot.onlyenemy = 1
esp.dot.visible = 1
esp.dot.size = 2
esp.dot.thickness = 1
esp.dot.transparency = 200
esp.dot.color.t = 255 0 0
esp.dot.color.ct = 0 0 255
esp.cross.enabled = 1
esp.cross.size = 5
esp.cross.thickness = 1
esp.cross.transparency = 180
esp.cross.color.def = 200 0 200
esp.fov.enabled = 1
esp.fov.thickness = 1
esp.fov.transparency = 100
esp.fov.color.def = 200 0 200
esp.aimhelp.enabled = 1
esp.aimhelp.thickness = 1
esp.aimhelp.transparency = 100
esp.aimhelp.color.def = 200 0 200
esp.vector.enabled = 0
esp.vector.onlyenemy = 0
esp.entity.enabled = 0
esp.entity.color.def = 255 255 255
render.glow.player = 0
render.glow.entity = 1
esp.other.name = 0
esp.other.weapon = 0
esp.other.distance = 0
esp.other.triggerbox = 1
opengl.wallhack = 0
opengl.wireframe = 0
opengl.whitewall = 0 |
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/ /
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